Coin economy
Server-authoritative reward values. Changes apply on the app's next config fetch — no release needed.
Games & reward tables
Per-game level reward curve: reward(level) = base + increment·(level-1), plus a milestone bonus every Nth level.
Feature flags
Turn whole features on/off remotely.
Home banners
The auto-sliding hero carousel on Home. Order = display order.
Ads
AdMob pacing and rewarded-ad payouts.
Update control
Drives the in-app "update available" sheet. Set latestVersionCode above the shipped build to nag; raise minSupportedVersionCode to force.
Notifications
Compose a campaign. It's saved to the notifications collection; actual push delivery needs FCM + a Cloud Function (see README).
Recent campaigns
Maintenance mode
When on, the app shows a blocking maintenance screen with your message.
Metrics
Read-only. Populated by app analytics events once a backend / BigQuery export is wired. Until then this shows whatever is in metrics/summary.